Their beast shapes cannot have a swim speed until level 4 and cannot have a flying speed until level 8.ĭarkvision (60 ft.), Keen Smell, Multiattackīlindsight (30 ft.), Amphibious, Multiattackĭarkvision (30 ft.), Blood Frenzy, Water BreathingĬlimb (30 ft.), Darkvision (60 ft.), Pounceĭarkvision (60 ft.), Bladed Hide, Standing Leap, Multiattackīlindsight (60 ft. ![]() However, they must still abide by all other rules. Starting at 6th level, they can turn into a beast with a challenge rating as high as their druid level divided by 3, rounded down.Īdditionally, starting at level 10, they may expend two uses of Wild Shape to become an air elemental, an earth elemental, a fire elemental, or a water elemental.įollowing the chart below, druids identifying with the Circle of the Moon unlock higher challenge ratings at levels 6, 9, 12, 15, and 18. Starting at 2nd level, a druid identifying with the Circle of the Moon can turn into a beast with a challenge rating as high as 1. Our other CR 3 grappler is the brutal Giant Scorpion, one of the Druid’s only triple-multiattackers. They can either make two bites or a bite/constrict, doubling your damage output in combat, even if only one of those weapons actually restrains. Keen Smell, Pack Tactics, Pounce, Running Leap Super Snekko Amphisbaenas are literally just Giant Constrictor Snakes with a multiattack. Until this grapple ends, the creature is restrained, and the snake cant constrict. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Keen Sight and Smell, Pack Tactics, Multiattack Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. An expanded list for Circle of the Moon can be found below.īlindsight (60 ft.), Echolocation, Keen Hearingĭarkvision (30 ft.), Telepathy (30 ft.), Illumination, Telepathic Shroudĭarkvision (30 ft.), Amphibious, Standing Leapĭarkvision (30 ft.), Hold Breath, Underwater Camouflage, Water Breathingĭarkvision (120 ft.), Flyby, Keen Hearing and Sightĭarkvision (60 ft.), Blood Frenzy, Water BreathingĬlimb (20 ft.), Darkvision (30 ft.), Spider Climb, Web Sense, Web Walkerĭarkvision (60 ft.), Keen Smell, Pack Tacticsĭarkvision (60 ft.), Keen Hearing and Smellĭarkvision (60 ft.), Charge, Innate Spellcastingīurrow (10 ft.), Darkvision (30 ft.), Keen SmellĬlimb (30 ft.), Darkvision (30 ft.), Spider ClimbĬlimb (10 ft.), Darkvision (60 ft.), Salt OsmosisĬlimb (40 ft.), Blindsight (10 ft.), Darkvision (60 ft.), Spider Climb, Web Sense, Web WalkerĬlimb (30 ft.), Darkvision (60 ft.), Aether ScentĬlimb (20 ft.), Blindsight (30 ft.), Camouflage, Keen Smellīlindsight (30 ft.), Pack Tactics, Water BreathingĬlimb (30 ft.) Blindsight (10 ft.), Darkvision (60 ft.), Spider Climb, Web Sense, Web Walkerĭarkvision (60 ft.), Hold Breath, Underwater Camouflage, Water BreathingĬlimb (30 ft.), Blindsight (10 ft.), Darkvision (60 ft.), Spider Climb, Web Sense, Web Walker ![]() At the DM's discretion, some additional beasts may be made available for use. This table contains a list of every creature normally eligible for a druid's Wild Shape form.
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